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Class: Store<T, StoreName>

The store class which contains Pieces.

Extends

  • Collection<string, T>

Extended by

Type parameters

Type parameterValue
T extends Piece-
StoreName extends StoreRegistryKeyStoreRegistryKey

Constructors

new Store()

new Store<T, StoreName>(constructor: AbstractConstructor<T>, options: StoreOptions<T, StoreName>): Store<T, StoreName>

Parameters

ParameterTypeDescription
constructorAbstractConstructor<T>The piece constructor this store loads.
optionsStoreOptions<T, StoreName>The options for the store.

Returns

Store<T, StoreName>

Overrides

Collection<string, T>.constructor

Source

projects/pieces/src/lib/structures/Store.ts:80

Properties

#calledLoadAll

private #calledLoadAll: boolean = false

Whether or not the store has called loadAll at least once.

Source

projects/pieces/src/lib/structures/Store.ts:69


#walk()

private #walk: (store: Store<T, never>, path: string, logger?: null | StoreLogger) => AsyncIterableIterator<string>

The walk function for the store.

Parameters

ParameterType
storeStore<T, never>
pathstring
logger?null | StoreLogger

Returns

AsyncIterableIterator<string>

Source

projects/pieces/src/lib/structures/Store.ts:74


Constructor

readonly Constructor: AbstractConstructor<T>

Source

projects/pieces/src/lib/structures/Store.ts:56


[ManuallyRegisteredPiecesSymbol]

private readonly [ManuallyRegisteredPiecesSymbol]: Map<string, StoreManuallyRegisteredPiece<StoreName>>

The queue of manually registered pieces to load.

Source

projects/pieces/src/lib/structures/Store.ts:64


name

readonly name: StoreName

Source

projects/pieces/src/lib/structures/Store.ts:57


paths

readonly paths: Set<string>

Source

projects/pieces/src/lib/structures/Store.ts:58


strategy

readonly strategy: ILoaderStrategy<T>

Source

projects/pieces/src/lib/structures/Store.ts:59


defaultStrategy

static defaultStrategy: ILoaderStrategy<any>

The default strategy, defaults to LoaderStrategy, which is constructed on demand when a store is constructed, when none was set beforehand.

Source

projects/pieces/src/lib/structures/Store.ts:377


logger

static logger: null | StoreLogger = null

The default logger, defaults to null.

Source

projects/pieces/src/lib/structures/Store.ts:382

Accessors

container

get container(): Container

A reference to the Container object for ease of use.

See

container

Returns

Container

Source

projects/pieces/src/lib/structures/Store.ts:97

Methods

construct()

construct(Ctor: ILoaderResultEntry<T>, data: HydratedModuleData): T

Constructs a Piece instance.

Parameters

ParameterTypeDescription
CtorILoaderResultEntry<T>The Piece's constructor used to build the instance.
dataHydratedModuleDataThe module's information

Returns

T

An instance of the constructed piece.

Source

projects/pieces/src/lib/structures/Store.ts:335


hydrateModuleData()

private hydrateModuleData(root: string, data: ModuleData): HydratedModuleData

Adds the final module data properties.

Parameters

ParameterTypeDescription
rootstringThe root directory to add.
dataModuleDataThe module data returned from ILoaderStrategy.filter.

Returns

HydratedModuleData

The finished module data.

Source

projects/pieces/src/lib/structures/Store.ts:345


insert()

insert(piece: T): Promise<T>

Inserts a piece into the store.

Parameters

ParameterTypeDescription
pieceTThe piece to be inserted into the store.

Returns

Promise<T>

The inserted piece.

Source

projects/pieces/src/lib/structures/Store.ts:298


load()

load(root: string, path: string): Promise<T[]>

Loads one or more pieces from a path.

Parameters

ParameterTypeDescription
rootstringThe root directory the file is from.
pathstringThe path of the file to load, relative to the root.

Returns

Promise<T[]>

All the loaded pieces.

Source

projects/pieces/src/lib/structures/Store.ts:182


loadAll()

loadAll(): Promise<void>

Loads all pieces from all directories specified by paths.

Returns

Promise<void>

Source

projects/pieces/src/lib/structures/Store.ts:241


loadPath()

private loadPath(root: string): AsyncIterableIterator<T>

Loads a directory into the store.

Parameters

ParameterTypeDescription
rootstringThe directory to load the pieces from.

Returns

AsyncIterableIterator<T>

An async iterator that yields the pieces to be loaded into the store.

Source

projects/pieces/src/lib/structures/Store.ts:354


loadPiece()

loadPiece(entry: StoreManuallyRegisteredPiece<StoreName>): Promise<void>

Adds a piece into the store's list of manually registered pieces. If () was called, the piece will be loaded immediately, otherwise it will be queued until () is called.

All manually registered pieces will be kept even after they are loaded to ensure they can be loaded again if () is called again.

Parameters

ParameterTypeDescription
entryStoreManuallyRegisteredPiece<StoreName>The entry to load.

Returns

Promise<void>

Remarks

  • Pieces loaded this way will have their root and path set to VirtualPath, and as such, cannot be reloaded.
  • This method is useful in environments where file system access is limited or unavailable, such as when using Serverless Computing.
  • This method will always throw a TypeError if entry.piece is not a class.
  • This method will always throw a LoaderError if the piece does not extend the store's piece constructor.
  • This operation is atomic, if any of the above errors are thrown, the piece will not be loaded.

Seealso

()

Since

3.8.0

Example

import { container } from '@sapphire/pieces';

class PingCommand extends Command {
// ...
}

container.stores.get('commands').loadPiece({
name: 'ping',
piece: PingCommand
});

Source

projects/pieces/src/lib/structures/Store.ts:154


registerPath()

registerPath(path: Path): this

Registers a directory into the store.

Parameters

ParameterTypeDescription
pathPathThe path to be added.

Returns

this

Example

store
.registerPath(resolve('commands'))
.registerPath(resolve('third-party', 'commands'));

Source

projects/pieces/src/lib/structures/Store.ts:111


resolve()

resolve(name: string | T): T

Resolves a piece by its name or its instance.

Parameters

ParameterTypeDescription
namestring | TThe name of the piece or the instance itself.

Returns

T

The resolved piece.

Source

projects/pieces/src/lib/structures/Store.ts:282


unload()

unload(name: string | T): Promise<T>

Unloads a piece given its instance or its name.

Parameters

ParameterTypeDescription
namestring | TThe name of the file to load.

Returns

Promise<T>

Returns the piece that was unloaded.

Source

projects/pieces/src/lib/structures/Store.ts:208


unloadAll()

unloadAll(): Promise<T[]>

Unloads all pieces from the store.

Returns

Promise<T[]>

Source

projects/pieces/src/lib/structures/Store.ts:225